I admire what you were trying to do here, it is a cool idea but wasn't processed outright. This is supposed to be an action game where you kill monsters, which is cool and fine with me. But how you use your sword and jumping is just... eh. Jumping feels like your almost on the moon, which is bad. You're supposed to feel like your... jumping in real life. Or in this case feel like it. I get one part when you need to jump that far, but have you heard of double jumping? The controls are nice. Oh wait, I forgot about the sword. The sword can't be used again until the animation stops. Not a big problem unless the enemy takes about three hits to take, meaning you have to jump over it until you kill it. I'm pretty sure you can't do that in Link or something. But I have hope you can make better games in the future. Don't let a score stop you from making games. I believe you can make games.